QUICKSURFACE 2025 Tutorials
Learn how to use QUICKSURFACE by watching the tutorials. We highly recommend to watch them one by one in the order they are listed, but you can come back at any time and watch specific one when needed. When you finish the training, take a look at our 'Tips & Tricks' section below. If you aready feel confident, you can jump to our 'Step-by-step practice examples' where you can learn to reverse engineer real objects Sample Files If you don't have your own STL files, you can use our parts and try to reconstruct yourself. Download by clicking on the Download link. (Please, read carefully the disclaimer before downloading).DISCLAIMER: You can use the sample files only for training purposes while learning QUICKSURFACE. You cannot redistribute the files or use them for anything else. Basic part (prismatic shapes) STL Download, Aerosol knob (free form surface) STL Download, Watch (hybrid parametric model) QSF Download, Mill Turn (mechanical part) QSF Download, Impeller STL Download ( Get the full set of example files here ~ 105 MB) 中文教程请至中国代理商 (贝特三维) 网站观看Basics
1. Getting started 2. Example files 3. Rotate Object 4. Importing meshes 5. Extract primitives 6. Auto constrain primitives 7. Edit and construct primitives 8. Symmetry Plane 9. Fit Surface 10. Reference geometries 11. Mesh Selection 12. Clipping Box 13. Your first reverse engineering projectAligning object in space
14. Using coordinate system 15. Interactive alignment 16. Show Mirrored Points 17. N Points alignment 18. Fine alignment of reference mesh2D Sketch
19. Mesh section 20. Stacked Sections 21. 2D Sketching, Revolved and Extruded surfaces 22. Fit primitives in 2D Sketch mode 23. Corner Trim 24. Auto Fillet 25. Trimming in 2D Sketch 26. Constraints and Dimensions in 2D Sketch 27. Project other sketches 28. Offset in 2D Sketch 29. Mirror in 2D Sketch 30. Linear and Circular patterns 31. Mesh Outline 32. Individual SketchesCAD Features
33. Extruded feature 34. Tapered Extruded Surface 35. Revolved feature 36. Trimming 37. Automatic Trimming 38. Fillet 39. Chamfer 40. Circular pattern 41. Linear pattern 42. Move CAD body 43. Mirror Surfaces 44. Cut solids 45. Helix CurveSurfacing
46. 3D Sketch 47. Extrude 3D Sketch 48. Loft 49. Pipe 50. Extend surface 51. Fill Surface 52. FlattenFree form modelling
53. Free Form Basics 54. Snap Mode 55. Snap Mode Options 56. Crease edges 57. Wrap Surface 58. Isolate / Hide / Show 59. Automatic Surfacing 60. Merge Quad Surfaces 61. Creating solid shell of free form surfaces with QUICKSURFACE 62. Slicing free form surfacesMesh Editing
63. Polygon reduction 64. Edit individual meshes 65. Remove floating outliers from the mesh 66. Fill mesh holes 67. Split meshMulti parts support
68. Working with multiple meshes 69. Alignment of scans of the same part taken from different positions 70. Merge, Global align and Re-polygonizeTools
71. Organising objects explorer 72. Enabling / Disabling FeaturesAnalysis and Export
73. Inspecting CAD model 74. Straightness 75. Export sketches in DXF file format 76. Exporting reconstructed CAD model for use in other packages 77. QSConnect for Autodesk Inventor 78. Transfer sketches to SOLIDWORKS with IGESTroubleshooting
79. Selection with the brush is not correct 80. Autosurface is not working
1. Getting started
Get familiar with the environment, how to start and activate the software, customise colours and navigate the objects on the screen.
(approximately 4 minutes)
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2. Example files
If you don't have your mesh files, you can use our files which are delivered with the installation of QUICKSURFACE
(approximately 1 minute)
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3. Rotate Object
See how to rotate the object on the screen in two different ways
(approximately 6 minutes)
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4. Importing meshes
Learn how to import meshes created with 3D Scanner, simplify the mesh and get it ready for use as a reference mesh
(approximately 6 minutes)
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5. Extract primitives
Learn how to create basic primitives like planes, cylinders and spheres.
(approximately 6 minutes)Sample file: Basic part STL
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6. Auto constrain primitives
When extracting primitives, learn how to constrain them to have a correct design intent
(approximately 2 minutes)Sample file: Basic part STL
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7. Edit and construct primitives
Learn how to create basic primitives like planes, cylinders and spheres.
(approximately 8 minutes)Sample file: Basic part STL
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8. Symmetry Plane
Learn how to create a symmetry plane.
(approximately 3 minutes)Sample file: Aerosol knob
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9. Fit Surface
Learn how to create a smooth surface which approximates the reference mesh.
(approximately 5 minutes)Sample file: Impeller
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10. Reference geometries
Learn how to create reference lines and points for further use in alignment.
(approximately 6 minutes)
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11. Mesh Selection
Learn how to use brush tools to select areas of interest on the reference mesh
(approximately 10 minutes)Sample file: Basic part STL Download
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12. Clipping Box
Learn how to use clipping box for filtering your scan data.
(approximately 4 minutes)
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13. Your first reverse engineering project
Watch this step-by-step basic course to load STL mesh and convert it to the final CAD model. Repeat the steps in the video to get a model created by you
(approximately 15 minutes)
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14. Using coordinate system
Learn how to position the reference mesh with respect to world coordinate system using primary, secondary and tertiary features
(approximately 7 minutes)Sample file: Basic part STL Download
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15. Interactive alignment
Learn how to position the reference mesh interactively using screen controls
(approximately 3 minutes)Sample file: Knob Download
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16. Show Mirrored Points
Learn how to use display of mirrored points when you try to align mesh manually
(approximately 2 minutes)Sample file: Aerosol knob STL Download
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17. N Points alignment
Learn how to align scan data to CAD model or 2 scan parts to eachother
(approximately 12 minutes)Sample file: Basic Part Download
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18. Fine alignment of reference mesh
Finalise the position of the mesh when you complete your project so you get the best of your results.
(approximately 5 minutes)
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19. Mesh section
Learn how to create cross sections from the reference mesh for the purposes of 2D sketching
(approximately 10 minutes)
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20. Stacked Sections
Learn how to create multi-sections for better accurate 2D sketches
(approximately 3 minutes)
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21. 2D Sketching, Revolved and Extruded surfaces
Learn how to construct 2D sketches with lines, arcs and curves, build revolved and extruded surfaces and make this in the most effective way.
(approximately 26 minutes)
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22. Fit primitives in 2D Sketch mode
Learn how to create quickly line, arcs and curves using selection of the reference points in the sketch. Also how to use the Auto Sketcher.
(approximately 10 minutes)
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23. Corner Trim
Learn how to create quickly fillets in 2D Sketch
(approximately 10 minutes)
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24. Auto Fillet
Learn how to fit primitives and auto close them with fillet automatically.
(approximately 8 minutes)
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25. Trimming in 2D Sketch
Use trimming and corner trimming to create 2D sketch efficiently.
(approximately 4 minutes)
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26. Constraints and Dimensions in 2D Sketch
Make the perfect model by using exact dimensions and constraints in the 2D sketch.
(approximately 13 minutes)
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27. Project other sketches
Learn how to get the curves already created in other sketches into the currently edited sketch
(approximately 2 minutes)
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28. Offset in 2D Sketch
Learn how to thicken a sketch by offsetting the selected elements.
(approximately 3 minutes)
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29. Mirror in 2D Sketch
Learn how to save time when having symmetrical areas in the sketch.
(approximately 3 minutes)
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30. Linear and Circular patterns
Learn how to duplicate elements in various arrays.
(approximately 5 minutes)
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31. Mesh Outline
Learn how to create 2D sketch from outlining the reference mesh.
(approximately 3 minutes)
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32. Individual Sketches
Learn how to work with QUICKSURFACE if you need to create only 2D sketches and export into other packages.
(approximately 5 minutes)
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33. Extruded feature
Learn in details how to adjust the extruded feature in the best way for purposes of reverse engineering.
(approximately 8 minutes)
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34. Tapered Extruded Surface
Learn how to create extruded surface with draft and an example when this is useful
(approximately 3 minutes)
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35. Revolved feature
Learn in details how to create and adjust revolved feature in the best way for purposes of reverse engineering.
(approximately 13 minutes)
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36. Trimming
Learn how to use this command to create a solid models.
(approximately 6 minutes)
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37. Automatic Trimming
Learn how to save time with auto trimming function
(approximately 7 minutes)
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38. Fillet
Learn how to use fillet command to round the edges of the CAD model.
(approximately 7 minutes)Sample file: Mill Turn QSF Download
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39. Chamfer
Learn how to create chamfer on the edges of the CAD model.
(approximately 1 minute)
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40. Circular pattern
Learn how to make circular pattern when there are repeatable elements.
(approximately 5 minutes)Sample file: Mill Turn QSF Download
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41. Linear pattern
Learn how to make linear pattern when there are repeatable elements.
(approximately 5 minutes)
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42. Move CAD body
Simple tutorial to move already created solid or surface body.
(approximately 2.5 minutes)
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43. Mirror Surfaces
Learn how to use the Mirror command.
(approximately 2 minutes)Sample file: Watch QSF Download
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44. Cut solids
Learn how to use QUICKSURFACE more efficiently using solid operations. Although the video demonstrates Cut operation, the other two operations Combine and Intersections work in a similar way
(approximately 7 minutes)
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45. Helix Curve
Learn how to make threads with QUICKSURFACE.Use this example file: Download.
(approximately 8 minutes)
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46. 3D Sketch
Learn how to create 3D Sketches.
(approximately 11 minutes)
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47. Extrude 3D Sketch
Do you know that you can actually extrude 3D sketch?. Learn how
(approximately 3 minutes)
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48. Loft
Learn how to create simple loft from 2D sketches.
(approximately 6 minutes)
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49. Pipe
Learn how to create a pipe from a list of curves and specified radius.
(approximately 2 minutes)
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50. Extend surface
Learn how to make surfaces from loft, sweep or pipe commands bigger, so you can use them for trimming
(approximately 4 minutes)
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51. Fill Surface
Learn how to create surfaces from 3D sketches
(approximately 10 minutes)
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52. Flatten
Learn about the flattening capabilities in QUICKSURFACE and what is the best workflow
(approximately 12 minutes)
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53. Free Form Basics
Learn the basics of quad surface, how to manipulate the surface and main options.
(approximately 15 minutes)Sample file: Aerosol knob STL Download
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54. Snap Mode
Learn how to use quad surface to build free form surfaces.
(approximately 17 minutes)Sample file: Aerosol knob STL Download
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55. Snap Mode Options
Snapping mode can be controlled for situations where more complex cases have to be solved. With optional type of how the snapping works, the user can get better results. Learn why and when to use these options
(approximately 5 minutes)
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56. Crease edges
Learn more about creating sharp edges in free form modelling.
(approximately 3 minutes)
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57. Wrap Surface
Learn more what is Wrap Surface command.
(approximately 3 minutes)
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58. Isolate / Hide / Show
Learn how to hide areas in quad surface which are not of interest at the moment of editing.
(approximately 3 minutes)
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59. Automatic Surfacing
Learn how to convert organic free form surface into CAD model with hit of a button
(approximately 20 minutes)
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60. Merge Quad Surfaces
Learn how to merge quad surface into single entity if there are multiple quad surfaces created
(approximately 2 minutes)
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61. Creating solid shell of free form surfaces with QUICKSURFACE
Check out how to make correctly thick solids from free form shapes with QUICKSURFACE suitable for 3D printing.
Watch on YouTube
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62. Slicing free form surfaces
Learn how to use planes to cut the resulting free form surface
(approximately 6 minutes)
Watch on YouTube
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63. Polygon reduction
Reduce the number of polygons of the imported meshes for better performance and allow the algorythms to work faster
(approximately 4 minutes)
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64. Edit individual meshes
Learn how to edit individual meshes, by selecting and deleting unwanted triangles and reduce noise on the mesh.
(approximately 7 minutes)
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65. Remove floating outliers from the mesh
Learn how remove outliers from the mesh and generate single mesh suitable for printing or surfacing.
(approximately 5 minutes)
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66. Fill mesh holes
Learn how to fill holes on the mesh.
(approximately 12 minutes)
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67. Split mesh
Learn how split the mesh with other primitives and perform boolean operations on the solid meshes.
(approximately 9 minutes)
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68. Working with multiple meshes
With QUICKSURFACE, the user can import and manipulate more than one mesh. See how to manipulate individial mesh and create assemblies.
(approximately 4 minutes)
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69. Alignment of scans of the same part taken from different positions
If you have scans of the same part from different orientation, learn how to align one to another to create the complete part
(approximately 6 minutes)
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70. Merge, Global align and Re-polygonize
Create a single mesh from the raw aligned scans
(approximately 8 minutes)
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71. Organising objects explorer
Learn how to NOT to get lost in the history tree
(approximately 2 minutes)
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72. Enabling / Disabling Features
Learn how to disable features in the object tree and when this is useful
(approximately 3 minutes)
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73. Inspecting CAD model
Learn how to check your reconstructed results - deviation from the reference mesh, zebra analysis, draft angle for manufacturing
(approximately 8 minutes)
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74. Straightness
Check the precision of your results if it is suitable for manufacturing
(approximately 5 minutes)
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75. Export sketches in DXF file format
Learcn how to export 2D or 3D sketch in DXF file format
(approximately 3 minutes)
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76. Exporting reconstructed CAD model for use in other packages
Learn how to export the resulted reverse engineered CAD model into STEP and IGES and import in other CAD packages
(approximately 3 minutes)
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77. QSConnect for Autodesk Inventor
Learn how to export parametric model and history tree into Autodesk Inventor using QSConnect.
(approximately 3 minutes)
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78. Transfer sketches to SOLIDWORKS with IGES
Learn how to export 2D and 3D sketches to IGES and import them in SOLIDWORKS.
(approximately 7 minutes)
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79. Selection with the brush is not correct
If you get weird results when using mesh selection - watch this video first. The video is for our other product, but the solution is the same
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80. Autosurface is not working
If you get error when trying autosurfacing, do this first
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Step-by-step practice examples
1. Beginner course #1
Mechanical part 1(approximately 24 minutes)
Watch on YouTube
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2. Intermediate course #2
Mechanical part 2(approximately 23 minutes)
Watch on YouTube
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3. Reverse engineering of turbine
Watch this tutorial for step by step reconstruction of a turbine. In this 20 minutes tutorials you can see some of our tools and learn how you can use them. You can practice yourself with this sample data file.Download the example file.(approximately 22 minutes)
Watch on YouTube
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4. Outline 3D mesh
Full workflow for outlining 3D model and exporting DXF profile for packaging applications.(approximately 7 minutes)
Watch on YouTube
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5. Reverse Engineering of impeller with QUICKSURFACE
This video was created by our partner Better3DLab.(approximately 24 minutes)
Watch on YouTube
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6. Reconstruction of broken part
Watch how to use the tools in this real live application.(approximately 50 minutes)
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QUICKSURFACE Tips and Tricks
We show here some situations of how people can address problems. We don't provide full pipeline, but just small hints.
1. How to start
You load a mesh object, but then what?
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2. Extending free form surface
How to use quad surface in more efficient way for trimming
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3. Choosing the right axis for Revolved surface
Be careful when you select the axis of revolution. In some cases this might give you wrong results, thinking that it is a problem of the software.
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4. Use Extruded Surface
Do not try to solve your problem with planes and cylinders. Use Extruded surface instead.
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5. Diameter or radius?
See how to set what type of dimensioning to be used when creating cylinders, spheres or circles in 2D sketch.
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6. Parametric History Based Modelling
Wonder what all this means? See our short explanation.
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7. Offset free form surface
Create solid from free form surface.
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8. Offset free form surface by other primitives
Check out how effectively to make hybrid model.
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9. Creating solid shell of free form surfaces with QUICKSURFACE
Check out how to make correctly thick solids from free form shapes with QUICKSURFACE suitable for 3D printing.
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10. Optimised position of the end planar surfaces of extruded surface
See how to adjust the position of the planar surfaces of extrusion to be on the most accurate position.
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11. Create tangent arc between two non-intersecting circles
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